//! Async task executor. //! //! This module provides an async/await executor designed for embedded usage. //! //! - No `alloc`, no heap needed. Task futures are statically allocated. //! - No "fixed capacity" data structures, executor works with 1 or 1000 tasks without needing config/tuning. //! - Integrated timer queue: sleeping is easy, just do `Timer::after(Duration::from_secs(1)).await;`. //! - No busy-loop polling: CPU sleeps when there's no work to do, using interrupts or `WFE/SEV`. //! - Efficient polling: a wake will only poll the woken task, not all of them. //! - Fair: a task can't monopolize CPU time even if it's constantly being woken. All other tasks get a chance to run before a given task gets polled for the second time. //! - Creating multiple executor instances is supported, to run tasks with multiple priority levels. This allows higher-priority tasks to preempt lower-priority tasks. cfg_if::cfg_if! { if #[cfg(cortex_m)] { #[path="arch/cortex_m.rs"] mod arch; pub use arch::*; } else if #[cfg(target_arch="riscv32")] { #[path="arch/riscv32.rs"] mod arch; pub use arch::*; } else if #[cfg(all(target_arch="xtensa", feature = "nightly"))] { #[path="arch/xtensa.rs"] mod arch; pub use arch::*; } else if #[cfg(feature="wasm")] { #[path="arch/wasm.rs"] mod arch; pub use arch::*; } else if #[cfg(feature="std")] { #[path="arch/std.rs"] mod arch; pub use arch::*; } } pub mod raw; mod spawner; pub use spawner::*;