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authorDario Nieuwenhuis <[email protected]>2024-01-09 23:58:26 +0100
committerDario Nieuwenhuis <[email protected]>2024-01-10 00:00:10 +0100
commit495b8b739aaba3d1fe7e105559c830496fabb1d7 (patch)
tree6cc6597e9dfa6ac75736ebd4be4a63ca4b546771 /tests/stm32/src
parent67ed134479886023ec133a3a95074972e6d83236 (diff)
Change GPIO inherent methods back to `&self`.
With the embedded-hal rc3 update I changed them to require `&mut self`, but in retrospect I think `&self` is better, for extra flexibility. This PR reverts the changes from the rc3 update to inherent methods.
Diffstat (limited to 'tests/stm32/src')
-rw-r--r--tests/stm32/src/bin/gpio.rs12
1 files changed, 6 insertions, 6 deletions
diff --git a/tests/stm32/src/bin/gpio.rs b/tests/stm32/src/bin/gpio.rs
index 9f1993024..c4e2fe161 100644
--- a/tests/stm32/src/bin/gpio.rs
+++ b/tests/stm32/src/bin/gpio.rs
@@ -20,10 +20,10 @@ async fn main(_spawner: Spawner) {
20 20
21 // Test initial output 21 // Test initial output
22 { 22 {
23 let mut b = Input::new(&mut b, Pull::None); 23 let b = Input::new(&mut b, Pull::None);
24 24
25 { 25 {
26 let mut a = Output::new(&mut a, Level::Low, Speed::Low); 26 let a = Output::new(&mut a, Level::Low, Speed::Low);
27 delay(); 27 delay();
28 assert!(b.is_low()); 28 assert!(b.is_low());
29 assert!(!b.is_high()); 29 assert!(!b.is_high());
@@ -68,7 +68,7 @@ async fn main(_spawner: Spawner) {
68 68
69 // Test input no pull 69 // Test input no pull
70 { 70 {
71 let mut b = Input::new(&mut b, Pull::None); 71 let b = Input::new(&mut b, Pull::None);
72 // no pull, the status is undefined 72 // no pull, the status is undefined
73 73
74 let mut a = Output::new(&mut a, Level::Low, Speed::Low); 74 let mut a = Output::new(&mut a, Level::Low, Speed::Low);
@@ -81,7 +81,7 @@ async fn main(_spawner: Spawner) {
81 81
82 // Test input pulldown 82 // Test input pulldown
83 { 83 {
84 let mut b = Input::new(&mut b, Pull::Down); 84 let b = Input::new(&mut b, Pull::Down);
85 delay(); 85 delay();
86 assert!(b.is_low()); 86 assert!(b.is_low());
87 87
@@ -95,7 +95,7 @@ async fn main(_spawner: Spawner) {
95 95
96 // Test input pullup 96 // Test input pullup
97 { 97 {
98 let mut b = Input::new(&mut b, Pull::Up); 98 let b = Input::new(&mut b, Pull::Up);
99 delay(); 99 delay();
100 assert!(b.is_high()); 100 assert!(b.is_high());
101 101
@@ -109,7 +109,7 @@ async fn main(_spawner: Spawner) {
109 109
110 // Test output open drain 110 // Test output open drain
111 { 111 {
112 let mut b = Input::new(&mut b, Pull::Down); 112 let b = Input::new(&mut b, Pull::Down);
113 // no pull, the status is undefined 113 // no pull, the status is undefined
114 114
115 let mut a = OutputOpenDrain::new(&mut a, Level::Low, Speed::Low, Pull::None); 115 let mut a = OutputOpenDrain::new(&mut a, Level::Low, Speed::Low, Pull::None);