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1//! Raw executor.
2//!
3//! This module exposes "raw" Executor and Task structs for more low level control.
4//!
5//! ## WARNING: here be dragons!
6//!
7//! Using this module requires respecting subtle safety contracts. If you can, prefer using the safe
8//! executor wrappers in [`executor`](crate::executor) and the [`embassy_executor::task`](embassy_macros::task) macro, which are fully safe.
9
10mod run_queue;
11#[cfg(feature = "time")]
12mod timer_queue;
13pub(crate) mod util;
14mod waker;
15
16use core::cell::Cell;
17use core::future::Future;
18use core::pin::Pin;
19use core::ptr::NonNull;
20use core::task::{Context, Poll};
21use core::{mem, ptr};
22
23use atomic_polyfill::{AtomicU32, Ordering};
24use critical_section::CriticalSection;
25
26use self::run_queue::{RunQueue, RunQueueItem};
27use self::util::UninitCell;
28pub use self::waker::task_from_waker;
29use super::SpawnToken;
30#[cfg(feature = "time")]
31use crate::time::driver::{self, AlarmHandle};
32#[cfg(feature = "time")]
33use crate::time::Instant;
34
35/// Task is spawned (has a future)
36pub(crate) const STATE_SPAWNED: u32 = 1 << 0;
37/// Task is in the executor run queue
38pub(crate) const STATE_RUN_QUEUED: u32 = 1 << 1;
39/// Task is in the executor timer queue
40#[cfg(feature = "time")]
41pub(crate) const STATE_TIMER_QUEUED: u32 = 1 << 2;
42
43/// Raw task header for use in task pointers.
44///
45/// This is an opaque struct, used for raw pointers to tasks, for use
46/// with funtions like [`wake_task`] and [`task_from_waker`].
47pub struct TaskHeader {
48 pub(crate) state: AtomicU32,
49 pub(crate) run_queue_item: RunQueueItem,
50 pub(crate) executor: Cell<*const Executor>, // Valid if state != 0
51 pub(crate) poll_fn: UninitCell<unsafe fn(NonNull<TaskHeader>)>, // Valid if STATE_SPAWNED
52
53 #[cfg(feature = "time")]
54 pub(crate) expires_at: Cell<Instant>,
55 #[cfg(feature = "time")]
56 pub(crate) timer_queue_item: timer_queue::TimerQueueItem,
57}
58
59impl TaskHeader {
60 pub(crate) const fn new() -> Self {
61 Self {
62 state: AtomicU32::new(0),
63 run_queue_item: RunQueueItem::new(),
64 executor: Cell::new(ptr::null()),
65 poll_fn: UninitCell::uninit(),
66
67 #[cfg(feature = "time")]
68 expires_at: Cell::new(Instant::from_ticks(0)),
69 #[cfg(feature = "time")]
70 timer_queue_item: timer_queue::TimerQueueItem::new(),
71 }
72 }
73
74 pub(crate) unsafe fn enqueue(&self) {
75 critical_section::with(|cs| {
76 let state = self.state.load(Ordering::Relaxed);
77
78 // If already scheduled, or if not started,
79 if (state & STATE_RUN_QUEUED != 0) || (state & STATE_SPAWNED == 0) {
80 return;
81 }
82
83 // Mark it as scheduled
84 self.state.store(state | STATE_RUN_QUEUED, Ordering::Relaxed);
85
86 // We have just marked the task as scheduled, so enqueue it.
87 let executor = &*self.executor.get();
88 executor.enqueue(cs, self as *const TaskHeader as *mut TaskHeader);
89 })
90 }
91}
92
93/// Raw storage in which a task can be spawned.
94///
95/// This struct holds the necessary memory to spawn one task whose future is `F`.
96/// At a given time, the `TaskStorage` may be in spawned or not-spawned state. You
97/// may spawn it with [`TaskStorage::spawn()`], which will fail if it is already spawned.
98///
99/// A `TaskStorage` must live forever, it may not be deallocated even after the task has finished
100/// running. Hence the relevant methods require `&'static self`. It may be reused, however.
101///
102/// Internally, the [embassy_executor::task](embassy_macros::task) macro allocates an array of `TaskStorage`s
103/// in a `static`. The most common reason to use the raw `Task` is to have control of where
104/// the memory for the task is allocated: on the stack, or on the heap with e.g. `Box::leak`, etc.
105
106// repr(C) is needed to guarantee that the Task is located at offset 0
107// This makes it safe to cast between TaskHeader and TaskStorage pointers.
108#[repr(C)]
109pub struct TaskStorage<F: Future + 'static> {
110 raw: TaskHeader,
111 future: UninitCell<F>, // Valid if STATE_SPAWNED
112}
113
114impl<F: Future + 'static> TaskStorage<F> {
115 const NEW: Self = Self::new();
116
117 /// Create a new TaskStorage, in not-spawned state.
118 pub const fn new() -> Self {
119 Self {
120 raw: TaskHeader::new(),
121 future: UninitCell::uninit(),
122 }
123 }
124
125 /// Try to spawn the task.
126 ///
127 /// The `future` closure constructs the future. It's only called if spawning is
128 /// actually possible. It is a closure instead of a simple `future: F` param to ensure
129 /// the future is constructed in-place, avoiding a temporary copy in the stack thanks to
130 /// NRVO optimizations.
131 ///
132 /// This function will fail if the task is already spawned and has not finished running.
133 /// In this case, the error is delayed: a "poisoned" SpawnToken is returned, which will
134 /// cause [`Spawner::spawn()`](super::Spawner::spawn) to return the error.
135 ///
136 /// Once the task has finished running, you may spawn it again. It is allowed to spawn it
137 /// on a different executor.
138 pub fn spawn(&'static self, future: impl FnOnce() -> F) -> SpawnToken<impl Sized> {
139 if self.spawn_mark_used() {
140 return unsafe { SpawnToken::<F>::new(self.spawn_initialize(future)) };
141 }
142
143 SpawnToken::<F>::new_failed()
144 }
145
146 fn spawn_mark_used(&'static self) -> bool {
147 let state = STATE_SPAWNED | STATE_RUN_QUEUED;
148 self.raw
149 .state
150 .compare_exchange(0, state, Ordering::AcqRel, Ordering::Acquire)
151 .is_ok()
152 }
153
154 unsafe fn spawn_initialize(&'static self, future: impl FnOnce() -> F) -> NonNull<TaskHeader> {
155 // Initialize the task
156 self.raw.poll_fn.write(Self::poll);
157 self.future.write(future());
158 NonNull::new_unchecked(&self.raw as *const TaskHeader as *mut TaskHeader)
159 }
160
161 unsafe fn poll(p: NonNull<TaskHeader>) {
162 let this = &*(p.as_ptr() as *const TaskStorage<F>);
163
164 let future = Pin::new_unchecked(this.future.as_mut());
165 let waker = waker::from_task(p);
166 let mut cx = Context::from_waker(&waker);
167 match future.poll(&mut cx) {
168 Poll::Ready(_) => {
169 this.future.drop_in_place();
170 this.raw.state.fetch_and(!STATE_SPAWNED, Ordering::AcqRel);
171 }
172 Poll::Pending => {}
173 }
174
175 // the compiler is emitting a virtual call for waker drop, but we know
176 // it's a noop for our waker.
177 mem::forget(waker);
178 }
179}
180
181unsafe impl<F: Future + 'static> Sync for TaskStorage<F> {}
182
183/// Raw storage that can hold up to N tasks of the same type.
184///
185/// This is essentially a `[TaskStorage<F>; N]`.
186pub struct TaskPool<F: Future + 'static, const N: usize> {
187 pool: [TaskStorage<F>; N],
188}
189
190impl<F: Future + 'static, const N: usize> TaskPool<F, N> {
191 /// Create a new TaskPool, with all tasks in non-spawned state.
192 pub const fn new() -> Self {
193 Self {
194 pool: [TaskStorage::NEW; N],
195 }
196 }
197
198 /// Try to spawn a task in the pool.
199 ///
200 /// See [`TaskStorage::spawn()`] for details.
201 ///
202 /// This will loop over the pool and spawn the task in the first storage that
203 /// is currently free. If none is free, a "poisoned" SpawnToken is returned,
204 /// which will cause [`Spawner::spawn()`](super::Spawner::spawn) to return the error.
205 pub fn spawn(&'static self, future: impl FnOnce() -> F) -> SpawnToken<impl Sized> {
206 for task in &self.pool {
207 if task.spawn_mark_used() {
208 return unsafe { SpawnToken::<F>::new(task.spawn_initialize(future)) };
209 }
210 }
211
212 SpawnToken::<F>::new_failed()
213 }
214
215 /// Like spawn(), but allows the task to be send-spawned if the args are Send even if
216 /// the future is !Send.
217 ///
218 /// Not covered by semver guarantees. DO NOT call this directly. Intended to be used
219 /// by the Embassy macros ONLY.
220 ///
221 /// SAFETY: `future` must be a closure of the form `move || my_async_fn(args)`, where `my_async_fn`
222 /// is an `async fn`, NOT a hand-written `Future`.
223 #[doc(hidden)]
224 pub unsafe fn _spawn_async_fn<FutFn>(&'static self, future: FutFn) -> SpawnToken<impl Sized>
225 where
226 FutFn: FnOnce() -> F,
227 {
228 // When send-spawning a task, we construct the future in this thread, and effectively
229 // "send" it to the executor thread by enqueuing it in its queue. Therefore, in theory,
230 // send-spawning should require the future `F` to be `Send`.
231 //
232 // The problem is this is more restrictive than needed. Once the future is executing,
233 // it is never sent to another thread. It is only sent when spawning. It should be
234 // enough for the task's arguments to be Send. (and in practice it's super easy to
235 // accidentally make your futures !Send, for example by holding an `Rc` or a `&RefCell` across an `.await`.)
236 //
237 // We can do it by sending the task args and constructing the future in the executor thread
238 // on first poll. However, this cannot be done in-place, so it'll waste stack space for a copy
239 // of the args.
240 //
241 // Luckily, an `async fn` future contains just the args when freshly constructed. So, if the
242 // args are Send, it's OK to send a !Send future, as long as we do it before first polling it.
243 //
244 // (Note: this is how the generators are implemented today, it's not officially guaranteed yet,
245 // but it's possible it'll be guaranteed in the future. See zulip thread:
246 // https://rust-lang.zulipchat.com/#narrow/stream/187312-wg-async/topic/.22only.20before.20poll.22.20Send.20futures )
247 //
248 // The `FutFn` captures all the args, so if it's Send, the task can be send-spawned.
249 // This is why we return `SpawnToken<FutFn>` below.
250 //
251 // This ONLY holds for `async fn` futures. The other `spawn` methods can be called directly
252 // by the user, with arbitrary hand-implemented futures. This is why these return `SpawnToken<F>`.
253
254 for task in &self.pool {
255 if task.spawn_mark_used() {
256 return SpawnToken::<FutFn>::new(task.spawn_initialize(future));
257 }
258 }
259
260 SpawnToken::<FutFn>::new_failed()
261 }
262}
263
264/// Raw executor.
265///
266/// This is the core of the Embassy executor. It is low-level, requiring manual
267/// handling of wakeups and task polling. If you can, prefer using one of the
268/// higher level executors in [`crate::executor`].
269///
270/// The raw executor leaves it up to you to handle wakeups and scheduling:
271///
272/// - To get the executor to do work, call `poll()`. This will poll all queued tasks (all tasks
273/// that "want to run").
274/// - You must supply a `signal_fn`. The executor will call it to notify you it has work
275/// to do. You must arrange for `poll()` to be called as soon as possible.
276///
277/// `signal_fn` can be called from *any* context: any thread, any interrupt priority
278/// level, etc. It may be called synchronously from any `Executor` method call as well.
279/// You must deal with this correctly.
280///
281/// In particular, you must NOT call `poll` directly from `signal_fn`, as this violates
282/// the requirement for `poll` to not be called reentrantly.
283pub struct Executor {
284 run_queue: RunQueue,
285 signal_fn: fn(*mut ()),
286 signal_ctx: *mut (),
287
288 #[cfg(feature = "time")]
289 pub(crate) timer_queue: timer_queue::TimerQueue,
290 #[cfg(feature = "time")]
291 alarm: AlarmHandle,
292}
293
294impl Executor {
295 /// Create a new executor.
296 ///
297 /// When the executor has work to do, it will call `signal_fn` with
298 /// `signal_ctx` as argument.
299 ///
300 /// See [`Executor`] docs for details on `signal_fn`.
301 pub fn new(signal_fn: fn(*mut ()), signal_ctx: *mut ()) -> Self {
302 #[cfg(feature = "time")]
303 let alarm = unsafe { unwrap!(driver::allocate_alarm()) };
304 #[cfg(feature = "time")]
305 driver::set_alarm_callback(alarm, signal_fn, signal_ctx);
306
307 Self {
308 run_queue: RunQueue::new(),
309 signal_fn,
310 signal_ctx,
311
312 #[cfg(feature = "time")]
313 timer_queue: timer_queue::TimerQueue::new(),
314 #[cfg(feature = "time")]
315 alarm,
316 }
317 }
318
319 /// Enqueue a task in the task queue
320 ///
321 /// # Safety
322 /// - `task` must be a valid pointer to a spawned task.
323 /// - `task` must be set up to run in this executor.
324 /// - `task` must NOT be already enqueued (in this executor or another one).
325 #[inline(always)]
326 unsafe fn enqueue(&self, cs: CriticalSection, task: *mut TaskHeader) {
327 if self.run_queue.enqueue(cs, task) {
328 (self.signal_fn)(self.signal_ctx)
329 }
330 }
331
332 /// Spawn a task in this executor.
333 ///
334 /// # Safety
335 ///
336 /// `task` must be a valid pointer to an initialized but not-already-spawned task.
337 ///
338 /// It is OK to use `unsafe` to call this from a thread that's not the executor thread.
339 /// In this case, the task's Future must be Send. This is because this is effectively
340 /// sending the task to the executor thread.
341 pub(super) unsafe fn spawn(&'static self, task: NonNull<TaskHeader>) {
342 let task = task.as_ref();
343 task.executor.set(self);
344
345 critical_section::with(|cs| {
346 self.enqueue(cs, task as *const _ as _);
347 })
348 }
349
350 /// Poll all queued tasks in this executor.
351 ///
352 /// This loops over all tasks that are queued to be polled (i.e. they're
353 /// freshly spawned or they've been woken). Other tasks are not polled.
354 ///
355 /// You must call `poll` after receiving a call to `signal_fn`. It is OK
356 /// to call `poll` even when not requested by `signal_fn`, but it wastes
357 /// energy.
358 ///
359 /// # Safety
360 ///
361 /// You must NOT call `poll` reentrantly on the same executor.
362 ///
363 /// In particular, note that `poll` may call `signal_fn` synchronously. Therefore, you
364 /// must NOT directly call `poll()` from your `signal_fn`. Instead, `signal_fn` has to
365 /// somehow schedule for `poll()` to be called later, at a time you know for sure there's
366 /// no `poll()` already running.
367 pub unsafe fn poll(&'static self) {
368 #[cfg(feature = "time")]
369 self.timer_queue.dequeue_expired(Instant::now(), |p| {
370 p.as_ref().enqueue();
371 });
372
373 self.run_queue.dequeue_all(|p| {
374 let task = p.as_ref();
375
376 #[cfg(feature = "time")]
377 task.expires_at.set(Instant::MAX);
378
379 let state = task.state.fetch_and(!STATE_RUN_QUEUED, Ordering::AcqRel);
380 if state & STATE_SPAWNED == 0 {
381 // If task is not running, ignore it. This can happen in the following scenario:
382 // - Task gets dequeued, poll starts
383 // - While task is being polled, it gets woken. It gets placed in the queue.
384 // - Task poll finishes, returning done=true
385 // - RUNNING bit is cleared, but the task is already in the queue.
386 return;
387 }
388
389 // Run the task
390 task.poll_fn.read()(p as _);
391
392 // Enqueue or update into timer_queue
393 #[cfg(feature = "time")]
394 self.timer_queue.update(p);
395 });
396
397 #[cfg(feature = "time")]
398 {
399 // If this is already in the past, set_alarm will immediately trigger the alarm.
400 // This will cause `signal_fn` to be called, which will cause `poll()` to be called again,
401 // so we immediately do another poll loop iteration.
402 let next_expiration = self.timer_queue.next_expiration();
403 driver::set_alarm(self.alarm, next_expiration.as_ticks());
404 }
405 }
406
407 /// Get a spawner that spawns tasks in this executor.
408 ///
409 /// It is OK to call this method multiple times to obtain multiple
410 /// `Spawner`s. You may also copy `Spawner`s.
411 pub fn spawner(&'static self) -> super::Spawner {
412 super::Spawner::new(self)
413 }
414}
415
416/// Wake a task by raw pointer.
417///
418/// You can obtain task pointers from `Waker`s using [`task_from_waker`].
419///
420/// # Safety
421///
422/// `task` must be a valid task pointer obtained from [`task_from_waker`].
423pub unsafe fn wake_task(task: NonNull<TaskHeader>) {
424 task.as_ref().enqueue();
425}
426
427#[cfg(feature = "time")]
428pub(crate) unsafe fn register_timer(at: Instant, waker: &core::task::Waker) {
429 let task = waker::task_from_waker(waker);
430 let task = task.as_ref();
431 let expires_at = task.expires_at.get();
432 task.expires_at.set(expires_at.min(at));
433}