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#![no_std]
#![no_main]
#![feature(type_alias_impl_trait)]
use defmt::*;
use embassy_executor::Spawner;
use embassy_stm32::gpio::{Level, Output, Speed};
use embassy_stm32::wdg::IndependentWatchdog;
use embassy_time::{Duration, Timer};
use {defmt_rtt as _, panic_probe as _};
#[embassy_executor::main]
async fn main(_spawner: Spawner) {
let p = embassy_stm32::init(Default::default());
info!("Hello World!");
let mut led = Output::new(p.PB7, Level::High, Speed::Low);
let mut wdt = IndependentWatchdog::new(p.IWDG, 1_000_000);
wdt.unleash();
let mut i = 0;
loop {
info!("high");
led.set_high();
Timer::after(Duration::from_millis(300)).await;
info!("low");
led.set_low();
Timer::after(Duration::from_millis(300)).await;
// Pet watchdog for 5 iterations and then stop.
// MCU should restart in 1 second after the last pet.
if i < 5 {
info!("Petting watchdog");
wdt.pet();
}
i += 1;
}
}
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